local biluan = fk.CreateSkill{
    name = "ld__biluan",
    tags = { Skill.Compulsory },
}

biluan:addEffect("distance",{
    correct_func = function(self, from, to)
        if to:hasSkill(biluan.name) and to:hasShownSkill(biluan.name) then
          return math.max(#to.player_cards[Player.Equip], 0)
        end
      end,
})

Fk:loadTranslationTable{
    ["ld__biluan"] = "避乱",
    [":ld__biluan"] = "锁定技，其他角色计算与你的距离+X（X为你装备区内的牌数）。",

    ["$ld__biluan1"] = "身处乱世，自保足矣。",
    ["$ld__biluan2"] = "避一时之乱，求长世安稳。",
}


return biluan